Hulul OS · hero figure

Three candidates, built on the Hairline engine. Each is one isometric line drawing that answers the pointer. Move your mouse across a figure, and drag its slider.

How to judge: hover slowly across each figure — the read-out in the top right names what is under the pointer. Drag the intensity slider to feel the far end. Switch theme to check dark. The question is not which is prettiest: it is which metaphor is Hulul OS.
1 · Souq discrete · stalls

A row of six market stalls. The one under the pointer swings its canopy out over its counter; the neighbours fold theirs away, staggered outwards. The metaphor: Hulul OS is a street of shops, and you are opening one.

read-out: store 01–06 · slider: reach, in stalls · rules 2, 3, 5, 10

2 · Ledger continuous · coins

Six stacks of coins on a counting board. The stack under the hand is counted up and the rest settle back, falling off with distance. The metaphor: Hulul OS is the money, and attention is what grows a column.

read-out: col 1–6 · slider: reach, in columns · rules 1, 3, 5, 9

3 · Pallet scrub + pick · crates

A loaded pallet of five crate tiers. Moving right scrubs the tiers apart along the deck; height picks one, which lifts clear with the tiers above it. The metaphor: Hulul OS is fulfilment — an order coming apart layer by layer.

read-out: tier 1–5 · slider: the gap · rules 1, 3, 8, 9